Compos
General compo rules
- The organizers reserve the right to remove entries from competitions. These entries won't be shown, won't be spread and won't be eligible to vote for. In individual competitions this usually means preselection to avoid a huge amount of entries to be presented, in other competitions it solely means quality control and eventual compatibility problems. If your entry doesn't run on the compo machine, we'll do our best to help you to get it running though.
- Previously released material is not allowed. Covers, remixes and derivative works can only be entered with the consent of the original author.
- The work must be your copyright in its entirety. If your work contains material that is someone else's copyright, you must have an explicit written permission for its use. NVScene is in no way responsible for the author's use of any copyrighted material, which is the explicit responsibility of the author of the work.
- For every entry we'd like to ask for a FILE_ID.DIZ (if the platform allows so), containing the prod's name and author, optionally the compo and party. (Note: Traditionally FILE_ID.DIZ's are 40 characters wide at most.)
- The compo entry must be packed together with either ZIP or RAR (or the best packer on that given platform). We will not accept unpacked entries, and we will not pack your entry for you.
- By entering, you also agree on having your works uploaded to our website after the party and to various larger demoscene FTP servers (scene.org)
- For PC compos, the latest DirectX end-user runtime will be installed on the compo machine.
Remote contribution rules
We accept remote entries, of course! Here's what you need to know:
- The deadline for the remote entries is the same as for the other compos - refer to the schedule (coming soon) for more information.
- Send your entries to us through our contact form. This means you will not be able to attach files, so you have to upload your entries to the web.
- For remote contributions, providing a FILE_ID.DIZ is mandatory.
PC demo compo
- Playing time: 10 minutes. We'll stop it afterwards.
- The entries may run from a browser - in that case we will use the latest version of Chrome.
- Entries must quit on ESC.
- No upper file size limit, but please be reasonable and try to stay under 128MB.
- The entry must not write on the hard drive permanently.
- Please prepend some sort of configuration dialog to your demo, so we can select multiple resolutions or graphical settings, it helps us out finding the proper settings to run the entry. This is still recommended even if the demo runs in a browser.
- The entry will be run on the following configuration: Core I7 3770K 3.5Ghz (3.9Ghz Turbo), GTX 980, 16GB RAM, Windows 7 64bit
Android demo compo
- Playing time: 10 minutes. We'll stop it afterwards.
- Entries must quit on pressing the Back button.
- Maximum size: 64 megabytes archived
- The entry must be shipped in self-contained APK format.
- The entry must not write on the device permanently.
4k procedural graphics compo
- The entry must be one single file, not larger than 4096 bytes.
- The entry must not write on the hard drive permanently.
- Please provide at least one version that runs in 1920*1080 resolution. You may attach versions that render in other resolutions as well.
- You can include a safe mode EXE in the archive, but if the compressed version of the intro doesn't run, we won't show the larger version. This also goes for a rendered bitmap version of the image - if it's there in the ZIP, great, but we'll show the original, executable version regardless.
- No animations allowed. Loading bars are okay, as long as they are immediately followed by the final picture.
- The entry may precalculate for a minute at most. If it doesn't finish in a minute, we will not show a rendered image.
- While it's not a rule, the graphic needn't necessarily be the same each time it's run - in fact, small changes in the colors or camera setting might emphasize on the procedural aspect of the picture.
- We recommend the use of Crinkler for compatibility reasons.
- The entry will be run on the following configuration: Core I7 3770K 3.5Ghz (3.9Ghz Turbo), GTX 980, 16GB RAM, Windows 7 64bit
Animation
- This competition is for computer-generated animations, both 2D animations (Flash, After Effects, etc.) or 3D rendered.
- Playing time: 10 minutes. We'll stop it afterwards.
- Please use common formats like MP4 / MKV / AVI containers with H.264 / DivX / XviD video and MP3 / AAC / uncompressed audio.
- The files will be played with Media Player Classic HC.
Graphics
- Maximum resolution: 1920x1080. You may attach larger versions of the entry in the archive.
- Allowed formats: PNG, BMP, GIF, TGA, JPG, TIF (Lossless is preferred.)
- Important: The archive you're submitting must include at least 3 phases or creation steps of the process, for validation reasons.
- The entry is allowed to have the artist's signature.
- No animations are allowed.
- The images will be shown with XNView.
ANSI/ASCII compo
- File must be saved in ANSI, ASCII, or XBIN format.
- Images must be compatible with PabloDraw 3.2.1+ for display purposes.
- Default font will be IBM CP437 unless specified otherwise in SAUCE or XBIN.
- Maximum image size is 80 columns wide * 10,000 lines tall
- Each image will be displayed on screen for 30 additional seconds after scrolling/rendering completes.
- Images should be hand drawn without the use of automated conversion tools (ie. GIF2ANS/AAlib).