NVScene 2015

March 17-20, 2015

San Jose, California


Note: all times are San Jose time (GMT-8).

Tuesday, March 17th

GTC opens

NVScene opening remarks

Shadertoy Hackathon kickoff

Seminar: Reinventing the Wheel - One Last Time - Ricardo Cabello (mrdoob)

Seminar: Tips and Techniques For Efficient and Impressive Animations - Alexander Lehmann


Wednesday, March 18th

Seminar: Thinking Outside the Cartridge - Modern Ideas Applied to Archaic Devices - Jake Taylor (Ferris / Youth Uprising)

Seminar: Creating Interactive Visuals for Large Audiences - Joel Pryde

Seminar: GPU Unchained - Timothy Lottes

Deadline: Graphics, ANSI / ASCII, Android demo

Seminar: On Finishing Creative Projects - Thomas Mann (Pixtur / Still)

Compo: Graphics


Compo: Android demo

Thursday, March 19th

Seminar: Real Virtuality: Adventures in WebVR - Antti Jädertpolm (Fthr / TPOLM)

Seminar: Android Performance Patterns: Flow - Etienne Caron (Mr. Khan / NAID)

Seminar: Graphics Programming Through the Ages - Michael Dille (the Madd Doc / cmucc) and Keith Bare (kbare / cmucc)

Deadline: 4k procedural graphics, Animation, PC demo

Seminar: The Timeless Way of Building Geometry - How to create content with Signed Distance Functions - Johann Korndörfer (Cupe / Mercury)

Compo: 4k procedural graphics

Compo: Animation

Compo: PC demo

Friday, March 20th

Seminar: Textmode Is Awesome - Beausoleil Samson-Guillemette (BarZoule / Northern Dragons)

Seminar: Enough: An Interactive Picture Book - Isaac Cohen (Cabbibo)

Seminar: Shadertoy Hackathon Finale

Prize ceremony

NVScene ends

GTC ends